As we always say, the Xmas Demo concept is about reproducing computationally intensive graphical effects on cheap low-end hardware. This year we decided to follow it for a change. A matchbox sized NVidia Jetson Nano that costs just $99 was coerced into making a stunning result in 1080p60. Full source code included. Arcane optimizations were needed; they're all tersely commented.
The Xmas Demo 2023 for the NVidia Jetson AGX Orin Developer Kit. How would the TX2-based 2017 and 2020 Xmas Demos look on 8 times more powerful hardware? We retweaked all the old shaders, replaced some crap ones, and tied it all together in a 4 minutes long hiqh quality video. Full source code included.
Presenting Edgehog: A method for doing fractal rectangle checking quickly on multiple ARM Neon cores. The output is rendered by a GPU using the Depth First Algorithm (DFA) described in the article "GPU Hacks" (Corneliusen 2016, 2017). This makes it possible to render 1080p60 depth 256 fractals on a dainty NVidia Jetson Nano. Full source code included.
Introducing a fast Lanczos-2 image scaler for ARM Neon written in C and intrinsics. It uses a unique method for applying separable filters described in the article "Exploiting the Cache: Faster Separable Filters" (Corneliusen 2018). An ARMv7 Neon Assembler implementation from 2014 gets a makeover. Full source code included.
It's been two years since the launch of the discordant book Real Programming. This 10-page article sums up all the main themes and looks at what has happened since then.
The Xmas Demo 2022 for the NVidia Jetson AGX Orin Developer Kit. Shader code available for download. A more polished version of last year's demo that exploits the extra power in the Orin.
The Xmas Demo 2021 for the NVidia Jetson AGX Xavier. Full source code available. It demonstrates Sjur's new 3D engine called V73D and has animated objects using inverse kinematics. And a bunch of recycled and optimized shaders and stuff, and some music too.