A look at the hidden menu in old TANDBERG equipment, and some obscure prototypes.
The 150 MXP runs L-series software. The other MXP models (3000/6000/xx0/EdgeXX) run F-series software. They have the same hidden menu and is accessed in the same way. RayMan only works on L. The pirate game only works on F in call. Snapshots are done on a 150, it looks roughly the same on the other systems.
These were written by me and Kjell Garatun-Tjeldstø.
Press the Phone Book button 10 times and you'll get the games menu.
RayMan was a simple ray caster engine where you could move around in a maze. And read funny quotes while doing it.
It was possible to enable live video on the walls and upload static images. If you were in a 4-way multisite, there's a room in the center where you can see each participant on a separate wall.
The hidden command "menu-magic star" enables the 60 fps starfield. Based on 68k assembler code written by Carl Henrik Aaby.
Should have made some pictures of the pirate game, but it can only be done in-call, and there's a lack of still working 6000 MXP units.
I guess most of this stuff was written by me and Carl Henrik Aaby.
The assortment varied with the software release. Newer versions usually have less cool stuff, due to less space. Crap. Unfortunately, the old hardware died, so I'm unable to replicate any of the old classics at this time. If there's anyone out there with the old Vision code tree, send me a message!
I worked on drivers and software for an Ericsson Bluetooth module meant to be used in the TANDBERG 1000. This was back in the Bluetooth 1.2 days or earlier, so everything had to be written from scratch. Things were sort of working before it got cancelled due to the high cost of the Ericsson module.
The picture is of the only remaining prototype, a 6000 plug in card that I never got to work properly and a headset. Unfortunately, it all got recycled in an office relocation many years ago.